All 25 Sell Lemons Badges — Complete Guide
Every badge in Sell Lemons, organized by category. Includes earn rates, unlock conditions, and tips to help you collect them all.
Last updated: Aug 25, 2026
Badge Overview
Sell Lemons features 25 Roblox badges that track your progress across every dimension of the game — from buying your first Lemon Stand to reaching a Centillion dollars. Badges are divided into four categories: Income Source badges (8), Wealth Milestone badges (8), System & Exploration badges (5), and Hidden & Ultimate badges (4). Some badges are earned by nearly every player, while others have been claimed by fewer than 35,442 people worldwide (Purity: 35,442, Centillionaire: 37,057). The newest addition is The Visitors — an Alien Invasion attendance badge earned by 44,714 players when Round 2 invaded on Aug 22, 2026 (v1.3.0 launch). Reaching 100% badge completion awards an in-game-only hidden Badge — and The Visitors doesn't count toward it: attendance badges are excluded from the completion requirement (community wiki, Aug 24, 2026).
Data sourced from Roblox API on Aug 30, 2026 (#139 — Sunday-afternoon probe at ET Aug 30 16:03, sixteenth M-24 follow-up round; supersedes refresh_138 which was never executed). NO 15TH PUSH: games-updated holds at 8/28T20:13:16Z (~47.9h of silence after the 14th push, accurate UTC delta; name prefix-free for the 47th round + badges len=25 for the 21st round + The Visitors pastDay 0 for the 11th round + playing 11,825 steady + Patch Notes/4 still a 180-character Upcoming stub — the v1.4.0 window opens 9/3-9/4, four days out; any push inside the window that carries a name prefix, badge enable, or Patch Notes/4 expansion upgrades the verdict to a v1.4.0 deployment). FANDOM COMMUNITY PREP ACCELERATES: revid 4088 -> 4121, thirty-four changes on 8/30 — all infrastructure, zero new mechanics. A brand-new Wiki Editing/Update Checklist page (the community pre-writing the post-update editor runbook: create Patch Notes/[version #], upload covers, update the hub), a Badges-page image-normalization pass (every row gained its badge PNG, plus Example Obtained/Unobtained template images — no 26th badge), a Powers-page Remote Buy table restructure (rowspan split into an Owned column — the 3-Tier facts unchanged), seventeen Invasion drop/fruit image uploads, and category/redirect housekeeping. Project Stargate holds at 4061, Remote Buy at 4083, the hub at 4086. V1.4.0 NOT DEPLOYED — the verdict stands on seven signals. visits 429,163,400 -> 430,075,772 (+912,372; SHORTHAND CROSSES 429M+ -> 430M+ at every placement — the Saturday-night 605K gap cashed in inside the probe window itself; next timeline milestone 500M ~69.9M away). votes 334,662/18,550 -> 335,121/18,580 = 94.7470% — 2-dp 94.75% HOLDS (10th consecutive round) but the cushion above the 94.745 floor narrowed to +0.0017 on the probe (downVotes +26 outpacing upVotes +330 proportionally); 1-dp 94.7% HOLDS (live round(,1) = 94.7). likes shorthand 330,000+ HOLDS. The Visitors 44,716 HOLDS (pastDay 0 for the 11th consecutive probe; zero new grants; sporadic-grants mode unchanged). Purity 35,251 -> 35,442 (+191 across two probe rounds, #138 intermediate 35,311 skipped — TASK-542 was never executed; live check 35,443/430,075,772 = 0.0082411% -> 0.0082% HOLDS — seventh consecutive round at the 4th-decimal band; live fallback line 432,231,707 sits ~2.2M above the denominator, the +131-per-16h numerator growth pushes the line up faster than the denominator climbs). favorites 449,647 -> 450,600 (+953; SHORTHAND 450K CROSSED — first favorites milestone since 400K back in July; two sources agreed at 450,586 on the probe; no K+ shorthand tier exists on the site, plain-value refresh only). groups: PATH /v1/groups/4619164 direct again, 9th consecutive round (memberCount 1,226,063 -> 1,226,470, +322 from the #137 landing value; batch + v2 still return empty errors; 1.2M+ shorthand HOLDS). concurrent 11,825 Sunday afternoon, normal. days 105 -> 106 FLIPS (probe ran Sunday afternoon ET Aug 30 = day 106; this write landed ET Aug 30). awardedCount LIST endpoint statistics.awardedCount with ?limit=100 returns 25/25 (70th consecutive round since #62; all 24 non-event badges grew again, The Visitors flat for the 11th round; Sell Lemons base badge +81,364 Sunday-daytime peak; Quattuor +1,127 -> 411,514 crossing 411K; Ultimate Power +901 -> 275,875). Still no codes (106 days). Competitors still show zero Project Stargate and zero Remote Buy 3-Tier coverage (the selllemonswiki.com Update 1.4 tag is their own fictional June numbering, unrelated). Earn rates and historical totals are approximate and update in real-time.
Income Source Badges (8)
These badges are earned by purchasing each of the 8 income sources. They naturally unlock as you progress through the game — every player will eventually get the early ones, but the late-game badges require serious grinding.

Sell Lemons
100%Buy the Lemon Stand — your first income source and the foundation of your lemon empire. Every player gets this automatically.
45,158,417 historical
💡 Unavoidable. You get this in the first 10 seconds of playing.

Lemon Delivery
91.8%Buy LemonDash — the delivery mini-game with phone orders and timed deliveries. Great for active players.
40,557,627 historical
💡 Unlocks early. Prioritize Juicer and Stand Automator before investing heavily here.

Wholesale Lemons
71.9%Buy Lemon Depot — transition to bulk wholesale with per-click revenue and automated managers.
31,549,975 historical
💡 Mid-game milestone. Hire the Depot Manager as soon as possible for passive income.

Lemon Trading
41.1%Buy Lemon Trading — play the stock exchange mini-game. Buy low, sell high for massive payouts.
18,951,470 historical
💡 Trading is high-risk, high-reward. Accept Alien NPC deals when they appear — they usually offer multiplier trades.

Advanced Lemons
16.5%Buy Lemon Labs — advanced research lab with permanent buffs and upgrades that persist across Ascends.
8,975,622 historical
💡 Late-game content. Build up passive income from earlier sources to fund Labs development.

Really Advanced Lemons
7.9%Buy Lemon Robotics — full automation with robots handling production and sales independently.
5,178,403 historical
💡 Requires significant investment. Your Lemon Labs income should fund Robotics expansion.

Lemon-Based Government
3.1%Buy Lemon Republic — government-level lemon operations with a Central Bank. Unlocks at 275 septendecillion.
2,902,807 historical
💡 Deep endgame. Fast Ascend cycling and NPC deal optimization are essential to reach this cost threshold.

Interstellar Lemons
0.9%Buy Orange X (LemonX) — interstellar lemon trading from the Moon. The rarest income source badge in the game. Requires rocket construction after Void Evolution.
1,438,600 historical
💡 The final income source. Only accessible after Void Evolution transforms lemons to oranges. Build the rocket and launch to the Moon.
Wealth Milestone Badges (8)
These badges are earned by reaching specific cash balance thresholds. They serve as progress markers — the first few come naturally, but the later ones require mastery of Ascend cycling and Evolution optimization.

Millionaire
86.9%Reach a cash balance of $1 million. Your first real milestone.
38,299,800 historical
💡 Happens naturally within the first 30 minutes of gameplay.

Billionaire
78.3%Reach a cash balance of $1 billion. The game starts getting interesting.
34,547,282 historical
💡 Lemon Depot upgrades and per-click multipliers accelerate this. Should happen in your first session.

Trillionaire
66.5%Reach a cash balance of $1 trillion. You're entering the mid-to-late game.
29,637,174 historical
💡 Multiple Ascend cycles with multiplier stacking make this straightforward.

Decillionaire
11.4%Reach a cash balance of $1 decillion (10³³). Late-game territory.
6,719,461 historical
💡 Requires optimized Ascend builds and Evolution investment. See our Best Ascend Build guide.

Vigintillionaire
1.9%Reach a cash balance of $1 vigintillion (10⁶³). Deep endgame.
2,162,936 historical
💡 Requires Lemon Republic unlocked and multiple Evolution tiers. Compound Ascend multipliers are essential.

Trigintillionaire
0.4%Reach a cash balance of $1 trigintillion (10⁹³). Elite territory.
865,719 historical
💡 Orange X income and maximum Ascend/Evolution optimization. Only the most dedicated players reach this.

Quattuorquinquagintillionaire
0.12%Reach a cash balance of $1 quattuorquinquagintillion. The second highest named cash milestone.
411,514 historical
💡 Requires Orange X fully upgraded with Ascend 100+ and Evolution 60+. Only ~411,514 players worldwide have achieved this.

Centillionaire
<0.01%Reach a cash balance of $1 centillion (10³⁰³). The absolute wealth ceiling. Only 37,057 players worldwide.
37,057 historical
💡 The ultimate wealth achievement. Requires every system maximized — Ascend 1000+, Evolution 60+, Orange X fully upgraded. See our Fastest Money guide.
System & Exploration Badges (5)
These badges are earned through game systems and exploration — unlocking Powers, finding alien partners, accepting void deals, and completing hidden missions.

Powered Up
24.4%Unlock your first Power — a special ability from the Powers system that provides gameplay enhancements.
11,935,902 historical
💡 The Powers system unlocks during mid-game progression. Keep playing and exploring — your first Power comes naturally.

Ultimate Power
<0.01%Fully unlock all 8 Powers in the game. The rarest system badge — only 275,875 players have achieved this.
275,875 historical
💡 Requires completing the entire Powers progression (all 8 Powers). This is an endgame achievement tied to deep system mastery.

Out of this World
25.4%Obtain your first Alien Investor by Rebirthing at Joe the Alien. This unlocks the Investor system that provides permanent cash bonuses (1% per investor, 2% with UFO Key).
13,379,798 historical
💡 Simply Rebirth for the first time via Joe the Alien or the side panel Rebirth button. Your first Alien Investor is guaranteed on first Rebirth.

Dimensional Dealmaker
3.2%Accept the Void's offer — a mysterious deal from a dimensional entity. Tied to Void Evolution progression.
3,146,273 historical
💡 Triggers during deep Void Evolution progression. When the Void makes an offer, accept it — the rewards are significant.

We Are So Back
0.1%Complete Dad's Mission — a hidden quest line. One of the most mysterious badges.
274,216 historical
💡 A hidden quest line. Dad's letter gives you $1 starting money. Explore thoroughly, interact with all NPCs. The community is still discovering details about this mission.
💡 Keep Checking Back
New badges may be added with game updates — The Visitors (25th badge) joined the list with v1.3.0: enabled Aug 21, then earned by 44,714 players when Round 2 invaded on Aug 22, 2026. We monitor the Roblox API and update this page whenever new badges are discovered. Follow @BloxByteGames on Twitter for the latest announcements.


