Sell Lemons โ€” Update Log

Actual game changes only: patch notes, balance fixes, new systems, feature rollouts, and confirmed content updates.

Last updated: Aug 29, 2026

Latest Updates

This page focuses on gameplay changes only. Community milestones, creator momentum, and audience growth now live in Community Pulse.

Latestminor

๐ŸŒ€ Official Roadmap: v1.4.0 "Stargate Opens" Sep 4 + v1.5.0 "World 2" Sep 18

BloxByte officially dated the next two versions โ€” the Stargate finally opens Sep 4, 2026, and World 2 (a new land with all-new absurd moneymaking ventures) lands Sep 18, 2026. Both dates were confirmed via the official patch-notes channel and transcribed by the community wiki within hours. This also confirms the earlier "coming soon" teaser was a two-version split, not part of v1.3.0. The community wiki has since published a full Project Stargate page: the gate is an Area in Space entered via a button beside LemonX for 1 Ascension, expanding through six buttons costing 1-10 Ascensions each โ€” and it currently serves no function until the update arrives.

  • โ€ข๐ŸŒ€ v1.4.0 "Stargate Opens" โ€” officially dated Sep 4, 2026
  • โ€ข๐ŸŒ v1.5.0 "World 2" โ€” officially dated Sep 18, 2026
  • โ€ข๐Ÿ“œ Both dates confirmed via official patch-notes channel
  • โ€ข๐ŸŽฏ v1.3.0 officially named "Alien Invasion 2.0" โ€” the coming-soon teaser was a version split
  • โ€ข๐Ÿ›ธ Project Stargate full page live โ€” v1.4.0 Area in Space, entry 1 Ascension, six expansion buttons
major

๐Ÿ›ธ v1.3.0 LIVE: Alien Invasion 2.0 โ€” Round 2 Invaded Aug 22! Stargate Sep 4, World 2 Sep 18

Sell Lemons' third major content update โ€” v1.3.0 "Alien Invasion 2.0" โ€” went live on August 22, 2026 (official patch notes dated 08/22/2026, opening with "Don't call it a comeback..." and a strange transmission that only says "Round 2?"). The headline: the v1.2.0 Alien Invasions system has been completely overhauled with improved optimizations and all-new VFX โ€” and Round 2 was real. The invasion actually ran on Aug 22: the attendance badge The Visitors (the 25th badge) was earned by 44,712 players within 24 hours โ€” 44,714 awarded so far, a 0.166% win rate, measured via the Roblox API. The Stargate and World 2 teasers from the v1.3.0 notes have since been split into standalone versions โ€” v1.4.0 "Stargate Opens" (dated Sep 4, 2026) and v1.5.0 "World 2" (dated Sep 18, 2026).

  • โ€ข๐Ÿ›ธ LIVE 08/22/2026: v1.3.0 "Alien Invasion 2.0" is live on servers
  • โ€ข๐Ÿ‘ฝ Alien Invasions COMPLETELY OVERHAULED โ€” improved optimizations + all-new VFX
  • โ€ข๐Ÿ›‰ Round 2 happened โ€” The Visitors attendance badge earned by 44,712 players in 24h (Roblox API)
  • โ€ข๐ŸŒ€ v1.4.0 "Stargate Opens" โ€” dated Sep 4, 2026
  • โ€ข๐ŸŒ v1.5.0 "World 2" โ€” dated Sep 18, 2026
  • โ€ข๐ŸŽ "Lots of new surprises!" promised in the official patch notes
major

๐Ÿ›ธ v1.2.0 Stargate Approaches โ€” Companions, New LemonX Area & Aliens!

Sell Lemons' second major content update (Jul 24, 2026) adds a wave of new systems alongside Quality of Life improvements. The headline addition is Companions โ€” 6 collectible companions that follow you around, unlocked by completing various in-game goals. A mysterious new area opens in LemonX (accessible only after ???), new aliens have appeared promising live rewards, and the Expert Picker power now harvests multiple fruit from trees. Orchard trees gain unique visual effects based on their fruit mutations, plot upgrades can now be sold, and new settings let you hold-to-upgrade, skip select cutscenes, and disable phone offer popups. The game name also rebranded from [๐ŸŒณ] to [๐Ÿ›ธ] to mark the launch.

  • โ€ข๐Ÿพ NEW Companions system โ€” 6 collectible companions that follow you, earned by completing goals
  • โ€ข๐Ÿšช NEW LemonX area โ€” a mysterious new zone accessible only after ???
  • โ€ข๐Ÿ‘ฝ NEW aliens โ€” promising live rewards to players
  • โ€ข๐Ÿงบ Expert Picker buff โ€” now picks multiple fruit from trees
  • โ€ข๐ŸŒณ Orchard tree VFX โ€” unique visual effects based on fruit mutations
  • โ€ข๐Ÿ’ฐ Sell Orchard plot upgrades + improved Giant mutation effect
  • โ€ขโš™๏ธ QoL: hold-to-upgrade, skip select cutscenes, disable phone-offer popups
  • โ€ข๐Ÿ›ธ Game rebranded [๐ŸŒณ] โ†’ [๐Ÿ›ธ] to mark the v1.2.0 Stargate launch
major

๐ŸŒณ v1.1.0 The Orchard Update โ€” Farming Area Expansion!

Sell Lemons' first major content update adds the Orchard โ€” a permanent farming area added Jul 3, 2026. Buy the Orchard for 10 septillion Cash, grow lemon trees, harvest mutated fruit for buffs or tokens, and decorate your grove. 20 mutations (15 positive, 5 negative), a new Orchard-only Token currency, fertilizers, and plot upgrades. The Orchard is a permanent area expansion โ€” NOT affected by any reset layers, so your grove persists indefinitely.

  • โ€ข๐ŸŒณ NEW permanent area: The Orchard (10 septillion Cash to unlock)
  • โ€ข๐ŸŒฒ Permanent area: added July 3, 2026 โ€” persists across resets
  • โ€ข๐Ÿ‹ Grow lemon trees, harvest fruit (default 5 min grow time)
  • โ€ข๐Ÿงฌ 20 Mutations (15 positive + 5 negative) โ€” locked in per tree at first harvest
  • โ€ข๐Ÿช™ New Orchard-only Token currency โ€” earn by selling fruit
  • โ€ข๐Ÿ’ฅ Eat fruit for temporary buffs (Cash/Speed/Walk-speed multipliers)
  • โ€ข๐ŸŽจ Decorations + Fertilizers + permanent Plot Upgrades (Bob the Alien's shop)
  • โ€ขโœ… Orchard is a permanent area โ€” NOT affected by reset layers, never goes away
fix

June 10 Quality of Life Update

Backend maintenance and quality of life improvements deployed. API updated field changed from 6/9 to 6/10. No new badges, mechanics, or systems added.

  • โ€ขAPI updated field changed: June 9 โ†’ June 10
  • โ€ขNo new badges โ€” still 24 total
  • โ€ขNo new mechanics or systems
  • โ€ขLikely bug fixes and backend optimizations
  • โ€ขBurst Tier still Coming Soon
fix

June 9 Quality of Life Update

Backend maintenance and quality of life improvements deployed. No new badges, mechanics, or systems added. The API updated field changed from 6/7 to 6/9.

  • โ€ขAPI updated field changed: June 7 โ†’ June 9
  • โ€ขNo new badges โ€” still 24 total
  • โ€ขNo new mechanics or systems
  • โ€ขLikely bug fixes and backend optimizations
  • โ€ขBurst Tier still Coming Soon
major

New Verified Facts: Sewer Key Rewards, Ascension Lounge & Evolution Requirements

New game mechanics verified through community testing: Sewer Key unlocks Cosmic Cash Rain (instant cash reward). Ascension Lounge access confirmed with Leaderboard system. Evolution requires 500 Quadrillion Investors. 6/7 API update confirmed as backend maintenance/QoL โ€” no new badges, mechanics, or systems.

  • โ€ขSewer Key unlocks Cosmic Cash Rain โ€” instant cash reward mechanic confirmed
  • โ€ขAscension Lounge access confirmed with Leaderboard system
  • โ€ขEvolution requires 500 Quadrillion Investors โ€” key progression threshold
  • โ€ข6/7 API update: backend maintenance / QoL, no new game content
  • โ€ขStill no codes released since launch
  • โ€ขBurst Tier still Coming Soon
major

Lever Sequences Solved: Sewer Key & UFO Key + Game Mechanics Verified

Multiple game mechanics verified through community testing. Sewer Key lever puzzle solved with 7-step verified sequence. UFO Key lever puzzle solved with 8-step verified sequence. Friend Boost confirmed at 2x income. Cosmic Cash Vine harvestable every 4 hours. Evolution resets Investors โ€” 200% threshold recommended before evolving.

  • โ€ขSewer Key lever puzzle solved: 7-step verified sequence
  • โ€ขUFO Key lever puzzle solved: 8-step verified sequence + Good Samaritan walkthrough
  • โ€ขFriend Boost confirmed: 2x income when playing with friends
  • โ€ขCosmic Cash Vine: harvest every 4 hours for random Cosmic Cash
  • โ€ขEvolution resets Investors โ€” wait for 200%+ bonus before evolving
  • โ€ข6/5 update confirmed: backend maintenance / QoL, no new game content
  • โ€ขBurst Tier still Coming Soon
  • โ€ขStill no codes released since launch
milestone

Badge Data Revealed: Purity is the Rarest Badge! โญ

Major badge data update reveals previously hidden badge statistics. Cosmic Farmer badge: 3.9% earn rate, 232K+ historical earns. Good Samaritan badge: 1.3% earn rate, 65K+ historical earns. Purity badge: only 54 players worldwide โ€” confirmed as the true rarest badge. Centillionaire badge: 61 historical earns. Ultimate Power badge: 1,591 historical earns. We Are So Back badge: now visible at 1,287 historical earns.

  • โ€ขCosmic Farmer badge now visible: 3.9% earn rate, 232,499 historical earns
  • โ€ขGood Samaritan badge now visible: 1.3% earn rate, 65,645 historical earns
  • โ€ขPurity badge now visible: only 54 players worldwide โ€” the true rarest badge!
  • โ€ขCentillionaire badge: 61 historical earns (+10)
  • โ€ขUltimate Power badge: 1,591 historical earns (+257/+19.3%)
  • โ€ขWe Are So Back badge: now visible at 1,287 historical earns
  • โ€ขStill no codes released since launch
minor

June 3 Minor Update / QoL Maintenance

A minor June 3 update was pushed with no new badges, no new mechanics, and no visible feature rollout. The patch reads as maintenance or light quality-of-life work rather than a content drop, with Burst Tier still not live.

  • โ€ข6/3 update confirmed โ€” minor update, no new badges or mechanics
  • โ€ขNo new badges were exposed after the patch
  • โ€ขNo new mechanics or systems became playable
  • โ€ขNo code redemption feature or code drop arrived with this update
  • โ€ขBurst Tier remained marked as coming soon after the patch
  • โ€ขBest read as backend maintenance or light QoL cleanup
major

All 7 Powers Fully Verified

The Powers system graduates from rumor to documented feature set. Seven confirmed abilities are now mapped, including Manage, Remote Buy, Speed Up Time, and the endgame-defining Forever Purchase.

  • โ€ขFull 7-Power list confirmed from gameplay footage and badge evidence
  • โ€ขManage, Run Faster, Stack Upgrades, Remote Buy, Expert Picker, Speed Up Time, Forever Purchase
  • โ€ขPowered Up and Ultimate Power badges now have clear gameplay context
  • โ€ขForever Purchase becomes a core long-term optimization decision
  • โ€ขPowers page can now move from partial guesses to concrete strategy guidance
major

Ascension + First Tier Endgame Route Mapped

A full post-Lime progression path is now confirmed. First Tier permanently persists across resets, and Ascension adds the newly documented 7.77x multiplier, 3.33x price scaling, and extra Forever Purchase slot.

  • โ€ขFirst Tier Spiral Staircase confirmed as permanent progression
  • โ€ขAscension unlocked after the stairway with 7.77x income multiplier
  • โ€ขAscension also raises costs by 3.33x, changing reset timing strategy
  • โ€ขEach Ascension grants an extra Forever Purchase slot for meta progression
  • โ€ขThis discovery reshapes endgame routing after Evolution 6
major

Third Evolution (Lime) Confirmed! ๐Ÿ‹โ†’๐ŸŠโ†’๐ŸŸข

Sell Lemons' 6/2 update confirms Lime as the third evolution fruit, extending the progression chain beyond Orange and turning Evolution 6+ into a documented target instead of pure speculation.

  • โ€ขThird evolution fruit Lime (๐ŸŸข) confirmed: Lemon โ†’ Orange โ†’ Lime
  • โ€ขEvolution target is now explicit: reach Evolution 6+ to access Lime-stage income lines
  • โ€ขFruit chain becomes Lemon โ†’ Orange โ†’ Lime โ†’ Burst Tier (?)
  • โ€ขLime X confirms deeper late-game content than older wiki coverage showed
  • โ€ขBurst Tier remains visible but locked as the next expected evolution jump
  • โ€ขThis update unlocks much stronger routing for evolution and endgame pages
minor

Bug Fixes & Balance Update

Game update deployed with quality-of-life fixes addressing decoration gate visibility, NPC deal frequency, and early-game income balancing.

  • โ€ขFixed hidden upgrade buttons not appearing after decoration purchases
  • โ€ขAdjusted NPC deal frequency โ€” now appears every 3-5 minutes during active play
  • โ€ขEarly-game income curve smoothed for new players
  • โ€ขWeather event duration now properly capped at 5 minutes
major

๐Ÿš€ Sell Lemons Launches on Roblox!

BloxByte Games officially launches Sell Lemons โ€” a tycoon-idle hybrid featuring 8 income sources, the Ascend prestige system, NPC deals, weather events, and hidden secrets.

  • โ€ข8 distinct income sources: Lemon Stand โ†’ Orange X
  • โ€ขAscend (Prestige) system with compounding multipliers
  • โ€ข100% offline earnings โ€” full active income while away
  • โ€ขNPC Deals via in-game phone โ€” Aliens, Investors
  • โ€ขDecoration Gates hiding secret upgrade buttons
  • โ€ขWeather events for server-wide income bonuses
  • โ€ขCosmic Cash, Sewer Key, UFO Key, and Purity Fruit endgame systems

โ„น๏ธ Update Sources

Updates are sourced from the official BloxByte Games Discord, the Roblox game page changelogs, and verified community reports. We only log entries here when the game itself changed or a gameplay system became newly verified.

โš ๏ธ Fan-made community wiki. Not affiliated with BloxByte Games or Roblox Corporation.